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The Elder Scrolls 4: Oblivion Cheats
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Elder Scrolls 4: Oblivion Miscellaneous Cheats
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Elder Scrolls 4: Oblivion Easy Cheats
The
Elder Scrolls 4: Oblivion Cheats
Achievements:
Perform the achievements below and you will unlock the corresponding Xbox
Live Gamerscore points.
Escaped the Imperial Sewers (50 points): Escaped the
Imperial Sewers, Main Quest Beginning.
Closed an Oblivion Gate (50 points): Closed an Oblivion
Gate, Main Quest.
Located the Shrine of Dagon (50 points): By locatingd the
Shrine of Dagon, Main Quest.
Delivered Daedric Artifact (50 points): Delivered
Daedric Artifact, Main Quest.
Destroyed the Great Gate (50 points): Destroyed the
Great Gate, Main Quest.
Champion of Cyrodiil (110 points): By finishingd the Main
Questline.
Murderer, Dark Brotherhood (10 points): Join the Dark
Brotherhood.
Slayer, Dark Brotherhood (10 points): Reached Slayer
rank in the Dark Brotherhood.
Eliminator, Dark Brotherhood (10 points): Reached
Eliminator rank in the Dark Brotherhood.
Assassin, Dark Brotherhood (10 points): Reached Assassin
rank in the Dark Brotherhood.
Silencer, Dark Brotherhood (10 points): Reached Silencer
rank in the Dark Brotherhood.
Speaker, Dark Brotherhood (10 points): Reached Speaker
rank in the Dark Brotherhood.
Listener, Dark Brotherhood (50 points): By finishingd the
Dark Brotherhood Questline.
Pit Dog, Arena (10 points): Joined the Arena in the
Imperial City.
Brawler, Arena (10 points): Reached Brawler rank in the
Arena .
Bloodletter, Arena (10 points): Reached Bloodletter rank
in the Arena.
Myrmidon, Arena (10 points): Reached Myrmidon rank in
the Arena.
Warrior, Arena (10 points): Reached Warrior rank in the
Arena.
Gladiator, Arena (10 points): Reached Gladiator rank in
the Arena.
Hero, Arena (10 points): Reached Hero rank in the Arena.
Champion, Arena (10 points): Reached Champion rank in
the Arena.
Grand Champion, Arena (50 points): By finishingd the Arena
Questline.
Pickpocket, Thieves Guild (10 points): Joined the
Thieves Guild.
Footpad, Thieves Guild (10 points): Reached Footpad rank
in the Thieves Guild.
Bandit, Thieves Guild (10 points): Reached Bandit rank
in the Thieves Guild.
Prowler, Thieves Guild (10 points): Reached Prowler rank
in the Thieves Guild.
Cat Burglar, Thieves Guild (10 points): Reached Cat
Burglar rank in the Thieves Guild.
Shadowfoot, Thieves Guild (10 points): Reached
Shadowfoot rank in the Thieves Guild.
Master Thief, Thieves Guild (10 points): Reached Master
Thief rank in the Thieves Guild.
Guildmaster, Thieves Guild (50 points): By finishingd the
Thieves Guild Questline.
Associate, Mages Guild (10 points): Joined the Mages
Guild.
Apprentice, Mages Guild (10 points): Reached Apprentice
rank in the Mages Guild.
Journeyman, Mages Guild (10 points): Reached Journeyman
rank in the Mages Guild.
Evoker, Mages Guild (10 points): Reached Evoker rank in
the Mages Guild.
Conjurer, Mages Guild (10 points): Reached Conjurer rank
in the Mages Guild.
Magician, Mages Guild (10 points): Reached Magician rank
in the Mages Guild.
Warlock, Mages Guild (10 points): Reached Warlock rank
in the Mages Guild.
Wizard, Mages Guild (10 points): Reached Wizard rank in
the Mages Guild.
Master-Wizard, Mages Guild (10 points): Reached
Master-Wizard rank in the Mages Guild.
Arch-Mage, Mages Guild (50 points): By finishingd the Mages
Guild Questline.
Associate, Fighters Guild (10 points): Joined the
Fighters Guild.
Apprentice, Fighters Guild (10 points): Reached
Apprentice rank in the Fighters Guild.
Journeyman, Fighters Guild (10 points): Reached
Journeyman rank in the Fighters Guild.
Swordsman, Fighters Guild (10 points): Reached Swordsman
rank in the Fighters Guild.
Protector, Fighters Guild (10 points): Reached Protector
rank in the Fighters Guild.
Defender, Fighters Guild (10 points): Reached Defender
rank in the Fighters Guild.
Warder, Fighters Guild (10 points): Reached Warder rank
in the Fighters Guild.
Guardian, Fighters Guild (10 points): Reached Guardian
rank in the Fighters Guild.
Champion, Fighters Guild (10 points): Reached Champion
rank in the Fighters Guild.
Master, Fighters Guild (50 points): By finishingd the
Fighters Guild Questline.
Super Sneak:
For this cheat you must have a be level 22 and have full Glass or Daedric gear. You destroy Sigil Gates till you recieve one that gives 30% chameleon for armor and you duplicate it 6 times and 6 times only. Don't risk glitching the game by doing like 10 or 100. Now you use them on your armor pieces and jewellery and people will not see you ever, but take heathe, they can still catch you if you pick pocket them and the guards will have a hard time finding you. You can also use sneak attack multiple times and they won't attack. This tip makes EVERY quest a lot easier and you can keep your stick in a direction near people and a wall so they never see you and you gain sneak levels (YOU HAVE TO BE IN SNEAK MODE AND CHECK EVERY 30 MINUTES).
User Cheat by Boxer
Fast Leveling:
First off learn the duplicate item cheat, then get 1-2 Major Heal Magicka potions. Get 200 arrows and duplicate 200 Major Heal Magicka potions. Use Magick spells like alteration, illusion, mystism, and conjuration while using hotkeys to regain Magicka. Redo this process and end up with 100 of all of em. For 100 Alchemy the fast way, get 4 simple ingredients like bread, slice of cheese, tomato, and corn and duplicate it to 176. Make 175 potions and repeat the process. You'll probably level twice in just 1 of these things.
User Cheat by Boxer
Easy Imperial Arena:
Get a bow or some decent spells. Make sure you have at least 30 in
Acrobatics. As soon as the gate drops, run to your right, to where the right
gate meets the fence. Jump onto the stone piece that juts out. Then, jump again
to get on top of the little piece sticking out above it. Once on top, turn and
fire on your helpless victims. When you have to fight mages or archers, stay on
the ground and strafe behind the four central pillars for easy kills.
Easy Alchemy level:
Steal a mortar and pestle. Steal a lot of food items and turn them into
potions. It should not take too long before you reach the Master Of Alchemy
level.
User Cheat by DoneForTheNight
Easy Sneak level:
A very easy way to increase your Sneak skill is to find someone who is
sleeping. Find a wall that they are near, then run against the wall while
sneaking. As long as no one can see you, your skill will go increase until the
person wakes. If this happens, wait until night and allow them go back to sleep.
When you have the option to join the Thieves Guild by
meeting Armand Christope at the Imperial Water Front garden around 11 p.m.,
accept his task. He will offer you the option to buy lockpicks. Do not buy any.
Go into sneak mode and get behind him. Not only will you get the lockpicks from
him, you can also repeatedly pickpocket him to build up your Sneak skill. He
will just tell you to go ahead, and that he does not need it anyway.
Whenever you get in jail, go into sneak mode. Move
around for awhile and your Sneak level will rise.
Join the Dark Brotherhood. When you recieve your first
quest to kill Rufio, enter his room and go into sneak mode. Rufio sleeps for 20
hours a day. Walk around in his room or use a rubber band to hold the Analog-stick
so that you are running directly into the wall to gain very easy Sneak levels.
Easy experience:
When you are doing the arena and are about to fight the Grand Champion, do
his side quest first so that during the fight he does not try. When you are
about to actually fight him, go into game options and set the difficulty to
"Very Hard". This give everyone you fight more health. When you are
attacking the Grand Champion, you can get a lot more free hits in without
worrying about him trying to fight back. This works even better if you are using
a very weak weapon. It is not about how much damage you do that increases your
levels, but how much you attack.
Easy money:
A quick way to make money without going to the trouble of stealing or
fighting for it is to join a guild. When you join a guild you will have access
to a number of guild halls all over Tamriel. It seems that the guild has no
problem sharing their wealth. You can pick up nearly any item in the various
guilds without making it a crime, and without labeling your items as stolen. By
doing this you can just loot the guild halls and sell them to the closest
merchant for an easy profit. It is not very ethical but quite effective.
When you defeat Caminalda on the Anvil Recommendation
quest for the mages guild, search her body for gold and her room key for the
inn. Use her room key on the upper door in the inn. You will find a treasure
chest in the back of the room. Open the unlocked chest to get all of the gold
that is inside.
Unlimited arrows:
For an unlimited source of iron arrows, go to the Bloodworks in the arena.
One of the gladiators is practicing with his bow on a target. Stand close by.
When there are five to ten arrows in the target, take them before he does. He
will just continue shooting when you move out of the way. This is an unlimited
source of iron arrows, which can be sold to almost any merchant and therefore
also makes an unlimited source of gold.
User Cheat by Sleepsalot
Easy Ebony and Umbra Sword:
Go to the Arena and get a few claymores. Then, go directly south of the
Imperial Waterfront to a place called the Old Bridge. Move west and follow the
road until you reach a ruin that starts with a "V". Go inside and get
past the minor creatures. You will find a girl. This is Umbra. There is one
broken pillar in the room. Use the bench next to it to jump on top of it, then
stand at the edge. Use a ranged attack to have her start attacking you. Then,
take out the claymore and just start hitting her. She has a lot of health and
does a lot of damage -- do not fall off the pillar. If all goes well you will
have full Ebony and an incredible sword without getting touched.
Unicorn:
The Unicorn and be found northeast of Inn Of Ill Omen and east of Mingo Cave
at a place called Harcane's Grove. It is protected by four Minotaurs. The
easiest way to reac it is to move west/southwest from Fort Variela, which is on
the coast of the upper Niben River. By doing this, you will see the Unicorn
before the Minotaur sees you.
Once you find the Unicorn and have gotten away, it will
not accept you as its owner (may only happen if you already have a horse). Do
not draw a weapon before it. It is strong and will kill you.
Vampires:
There is a broken down fort that is the base for some relatively weak
vampires directly south of Chorrol. The fort is called Fort Carmala, and it is
located near Hackdirt, very close to northeast of Weatherleah. To reach it, if
you have not done the Hackdirt or Weatherleah quests, go to Chorrol. Leave from
the south gate and move directly south. If you reach the city of Hackdirt, you
are near it. Look for a group of white rocky ruins. The door to the cave is
among the ruins.
Becoming a vampire:
Before you become a vampire, it is recomended that you become a member of
the Mages Guild, access to the Arcane University, and either a member of the
Dark Brotherhood or started the Order of Virtuous Blood quest.
Dark Brotherhood Story: Become a member of the Dark
Brotherhood by killing an innocent person, going to sleep in an inn, traveling
to the Inn of Ill Omen, and killing Rufio. Travel to the Sanctuary and talk to
Vicente and finish all of his contracts. He will then ask if you wish to
become a vampire. Say "Yes", then sleep on the slab. When you wake
up, sleep again for twenty four hours three times. You are now a full-fledged
vampire.
User Cheat by penny
Order Of Virtuous Blood Story: It is not required to
begin the quest, but if you do the vampires will be easier to kill. If you
have not, travel along the river just to the east of Imperial City until you
find a cave. Go in and you should find lots of vampires. Attack one and let it
hit you a few times. Kill it, then go back to Imperial City. Get a room in an
inn and sleep for twenty four hours three times. You are now a full-fledged
vampire.
Benefits and weaknesses of being a vampire:
Vampires get a boost in many of their stats and abilities, not just
Strength. The increase in abilities of a vampire is not determined by how much
he sleeps, but by how much he goes without feeding. Not exactly, but for about
each day one goes without feeding your character will get a 5 point increase to
his vampire stats and skills. To receive these increases, the vampire player
must to sleep or wait. The game will notify you of these stat boosts. If the
vampire is well fed, light will not harm him, but he will have 25% weakness to
fire. After the first stat boost (which boosts vampire stats from 5 to 10) he
will loose this weakness to fire. Select the magic tab, then the last of the
five tabs in the magic section, to see all the current effects on his character.
The first thing is a "vampire meter" that has a percentage of how much
one is a vampire (25% increments, starting at 25% up to 100%, in four stages).
Depending on how high that percentage is, the sun will do more or less damage to
you, from Sun Damage 1 all the way to 8. Furthermore, the time of the day is
also important for sun damage. At dusk and dawn the damage dealt is very small,
even to a 100% vampire. On the other hand noon is a very dangerous time for a
full vampire as he will have just enough time to run from one house on one side
of the street to the other (depending on how much life one has). The stats that
being a vampire increases are: Vampire Stats, Strength, Speed, Willpower, Sneak,
Mysticism, Illusion, Hand to Hand, Destruction, Athletics, Acrobatics, and
Resist Normal Weapons. Depending on which stage of the vampire you are in, you
will get from 5 to 20 points in each of these stats. (25% vampire = 5 points)
(25% vampire = base vampire, fully fed). Other special stats or skills get added
depending on the vampire level. Vampire Skills that are always present are:
Hunter's Sight (Nighteye and Detect Life), Resist Disease 100%, and Resist
Paralysis 100%.
Vampire 25%
Weakness to Fire: 20
+5 to all of the vampire stats
Vamipre 50%
Vampiric Seduction (charm on touch)
+10 to all of the vampire stats
Vampire 75%
Reign of Terror (fear)
+15 to all of the vampire stats
Vampire 100%
Embrace of Shadows (Invisibility + Night Eye)
+20 to all of the vampire stats
REMEMBER: Most people and merchants will not talk to you in this form
Feeding as a vampire:
If you have a good Sneak skill you can feed from a sleeping person without
waking them.
Cure for vampiricy:
This is why you need to be allowed in the University. Go in and talk to the
mage. He will tell you to talk to a man in Skingrad. Do as he says and run
errands for whoever you need to talk to. Eventually you will be allowed to get
rid of your vampiricy.
Nord: Easy kills:
If you selected a Nord as your race, choose The Lover as you star pattern.
This makes it extremely eay to kill someone. First, get them down a bit in
health. Then use The Lover's star pattern ability to stun them. while they are
stunned, hit them with Nordic Frost. This will kill almost all enemies and works
well as a finisher.
Making Black Soul Gems:
You need an empty Grand Soul Gem and a Soultrap spell. Take these to any of
the four Necromancer lairs. There will be an altar which will only be active one
day of the week. You may need to wait up to six game days. Place your gem on the
altar when it is active and cast Soul Trap on it. You will now have a Black Soul
Gem. These are used for capturing the souls of NPCs. One is also required for
one of the Daedric Quests as a tribute to the shrine.
Good armor:
At the beginning of the game after the King's convoy is attacked, quickly
take the dead guard's katana and armor. This will make slaughtering rats and
defeat trolls a lot easier.
Skeleton Key:
Once you are level 10, you can do the Weird Shrines. This shrine gives you a
lockpick key that never breaks and sets your Security to "Expert". To
get it, you must go to Leyawiin south of Imperial City. Then, travel north using
the right road (that does not lead to Bravil). You will find a shrine called
Nocturne, where there will be some people praying. Go up and activate the
shrine. The statue will talk about some thieves who stole her eye. From here you
should be able to get it on your own. However if you are having some trouble, go
back to Leyawiin and talk to the guard. He will tell you about Webaa-Na. You may
have have encountered him before if you did the quest to become a knight-errant.
Talk to both Webaa-Na and his friend. They will admit nothing. Walk away and in
a little while they will start talking about trolls or something. They will stop
because you are in the room. Hide and listen to them talk about it. Once you
have heard them talking, they will tell you the location of the eye. It is in a
cave. Go to the cave, retrieve the eye, and go back to the Nocturne Shrine. You
will get the Skeleton Key, which greatly helps lockpicking because it does not
break.
Enemy and item levels:
Every enemy outside the cities and some inside will level as you level. For
example, if your at level 10 and are fighting Boars outside the city, when you
reach level 15 you will be fighting a Troll. The same goes for missions such the
Forlorn Watchman. If you do the quest at level 10, you will fight Ghosts on the
ship. If you do it at level 20, you will fight Wraiths. Do not waste time trying
to level up just to beat one opponent in a quest because they could be set to
always be three levels above you. This same style of progression also works with
armor and weapons:
Armor
Fur/Iron: Level 1
Leather/Steel: Level 13
Chain/Dwarven: Level 16
Mithril/Orchish: Level 110
Elven/Ebony: Level 115
Glass/Daedric: Level 120
Weapons
Iron: Level 11
Steel: Level 12
Silver: Level 14
Dwarven: Level 16
Elven: Level 19
Glass: Level 112
Ebony: Level 116
Daedric: Level 120
REMEMBER: The armor and weapons usually do not appear at
traders until you are two levels above them, sometimes longer. Also, any
"secret" weapons such as the Umbra and the NPCs with them or wearing
the "secret" armor are level locked. They will not get any more
difficult because usually their levels are already about 22 t o30. However, as
you become better with a blade (in the Umbra's case), the better the attack will
be.
Easy house:
Go to the city of Anvil and make your way to the inn. Inside is a man whose
name starts with a "B". He is selling his grandfather's old manor. You
can purchase it if you have 5,000 gold, which is very cheap considering that
most houses are 15,000 gold and are not as good. The house (at first) is ugly
and haunted. However, after completing the quick quest the house will be fixed
up without any additional payment.
Launch items from chair:
Take a large item and set it on a chair. Then, sit in the chair. You will
launch the item across the room. Try this watermelons.
Thieves Guild Diary: In the beginning of the Thieves Guild you need to steal
a diary try killing her with your sword in the room where she finds the diary,
and she when she is unconscious. As she was getting up I pickpocketed her and
got the diary.
User Cheat by parker92673
Increase Sneak Skill: If you want to improve your sneak skills you follow a
guard during his nite shifts (thats wat the oblivion guide says) and that should
increase your sneak skill....
User Cheat by justchillin
Getting Lock Picks: Join the thieves guild and talk to any of the
Fences. They have 100 picks at a clip. They restock often as well. (Nocturnal
Shrine in particular)
User Cheat by thepassenger
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