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NFL Blitz 20-02 Xbox

NFL Blitz 20-02 Cheats

Xbox > N > NFL Blitz 20-02 Cheats
Publisher: Midway
Genre: Sports
Release Date: 3/20/02
Rating: Everyone
NFL BLITZ 20-02 CHEAT CODES
Extra time after plays
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-0-1 RightExtra time after plays
No CPU assistance
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-1-2 DownNo CPU assistance
See more field
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-2-1 RightSee more field
Big feet
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-2-5 LeftBig feet
Big shoulders
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-2-5 RightBig shoulders
Chimp mode
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-2-5 UpChimp mode
Classic NFL Blitz ball
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-3-0 LeftClassic NFL Blitz ball
Chrome ball
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-3-0 LeftChrome ball
Fast running speed
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-3-2 LeftFast running speed
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-4-5 LeftIndians team
Super blitzing
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
0-5-4 UpSuper blitzing
Tourney mode in two team game
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-1-1 DownTourney mode in two team game
Super field goals
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-2-3 LeftSuper field goals
Clear weather
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-2-3 RightClear weather
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-3-5 LeftCowboys team
No punting
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-4-1 UpNo punting
Huge head for ball carrier
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
1-4-5 LeftHuge head for ball carrier
Big head for ball carrier
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-0-0 RightBig head for ball carrier
Big head for team
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-0-3 RightBig head for team
No first downs
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-1-0 UpNo first downs
Allow stepping out of bounds
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-1-1 LeftAllow stepping out of bounds
More code entry time
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-1-2 RightMore code entry time
Always QB (two humans on team)
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-2-2 LeftAlways QB (two humans on team)
Always receiver (two on team)
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-2-2 RightAlways receiver (two on team)
Ground fog
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-3-2 DownGround fog
Fast passes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-4-0 LeftFast passes
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
2-5-3 RightMidway team
2-5-4 UpRollos team
3-1-0 UpBilders team
Smart CPU teammates
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-1-4 DownSmart CPU teammates
No target receiver highlight
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-2-1 DownNo target receiver highlight
Noftle mode
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-2-5 UpNoftle mode
Extra offense plays
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-3-3 DownExtra offense plays
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-4-4 DownNeo Tokyo team
More fumbles
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-4-5 UpMore fumbles
Showtime mode
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-5-1 RightShowtime mode
No interceptions
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
3-5-5 UpNo interceptions
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
4-0-3 RightCrunch Mode team
Power-up offense
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
4-1-2 UpPower-up offense
Unlimited turbo
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
4-1-5 UpUnlimited turbo
Power-up defense
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
4-2-1 UpPower-up defense
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
4-3-2 DownBrew Dawgs team
Gsmers team
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-0-1 UpGsmers team
Power-up linemen
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-2-1 UpPower-up linemen
No random fumbles
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-2-3 DownNo random fumbles
Team Codes
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-4-3 RightArmageddon team
No replays
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-5-4 RightNo replays
Snowy weather
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-5-5 LeftSnowy weather
Rainy weather
INSTRUCTIONS
Push L, R, and A (Juke, Turbo, and Hurdle) to change the icons below the helmets on the versus screen. The numbers in the following list indicate the number of times each button is pressed. After the icons have been changed, press the D-pad in the indicated direction to enable the code. You will hear the name of the code if you have entered it correctly. Example, to enter 2-2-3 Left, press L(2), R(2), A(3), Left.
CODEEFFECT
5-5-5 RightRainy weather
Player PINs
INSTRUCTIONS
Submit one of the ID and PIN values below to unlock that particular player.
CODEEFFECT
1985BEAR
1974CLOWN
1996COWBOY
1997DEER
1972DOLPHIN
1981EAGLE
1969FAT
1999HORSE
1992INDIAN
1963LION
1966PINTO
2001PIRATE
2000RAM
2001RAVEN
9669RBL-DBN
1974ROBOTA
1970ROBOTB
1974ROBOTR
1970ROBOTS
1977TIGER
1977VIKING
NFL BLITZ 20-02 TIPS & TRICKS
The Riverdance
Play a game in the season mode and save it. Then, go to the main menu and select "Blitz Theater". Choose the now unlocked "Exhibition FMV" and see the Midway Team winning a game. Then, the players will get in line and do the Riverdance.
Dolphin swim
Enable the "Dolphin" player code and start an exhibition game. Wait for your player to do The Worm for a touchdown celebration and it will appear as if the dolphin is swimming.
NFL BLITZ 20-02 UNLOCKABLES
None.
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