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Devil May Cry Cheats
Devil
May Cry Extra Orbs Cheats
Devil
May Cry Cheats
Unlock easy difficulty:
After you have finished the first three
levels, use continues as frequently as you can.. An option for the easy
difficulty will appear when you begin the next level. Once easy difficulty is
chosen, you will not be able to change the difficulty for the remainder of the
game.
Unlock replay bonus:
After finishing the
game under easy difficulty. You'll
keep the grenade launcher and all your swords when you replay the game..
Unlock hard difficulty:
After finishing the game to unlock hard difficulty.
There will be more in-game options when using hard
difficulty. Push Select while playing the game after starting a level.
Two new options, Save and Total Results, are now available.
Unlock
Legendary dark knight mode:
After finishing the game under the hard difficulty
setting. You will be able to unlock Sparda in this mode.
User Cheat by SamSherman
Unlock
Dante must die mode:
After finishing the game in legendary dark knight
mode.
User Cheat by SamSherman
Unlock
Super Dante mode:
After finishing the game in Dante must die mode. Dante
will be able to change into a demon with unlimited Devil Trigger.
Unlock
All-star group photo:
After finishing the game with an S rank on all
missions.
How to
Skip FMV sequences:
Press Select during an FMV sequence.
Secret missions:
Mission 3: Fall back in the water where the
skullheads were located.
Mission 3: You will start near the Judge of Death.
Press X to get the secret mission.
Mission 3: After you get chased by the Phantom, at
the end of the hall will be a door to the left. Enter it.
Mission 4: Return to the room with the power-up
statue. You will have an encounter with the spider in the hall, just escape
to the nearest door, then go back out.
Mission 4 part 2: Go to the airplane room after the
panther has been defeated, then take the elevator down.
Mission 7: Kill the enemies in the sewer hall, then
go the pipe room (where the key was located).
Mission 11: Go through the door at the start of the
mission.
Mission 14: Check the skeleton of the boat from the
previous mission.
Mission 15: Check the skull carving underground in
the previous mission.
Mission 16: Defeat the blob Boss, then go to the
airplane room.
Mission 16: For a second secret mission, go to the
coliseum.
Mission 17: Go through the warp zone, then cross
the broken bridge without falling.
Mission 21: Check the wall on the opposite side of
the power-up statue.
User Cheat by SamIam
Hidden Orbs:
Check on top of pillars and other high
places. You can get a good hand full of Red Orbs and other special treats.
At the start of the game, jump on the bridge that
spans across the walkway. Walk all the way to the left and a Blue Orb fragment
will drop.
If find a knight in armor in some levels, destroy it
and you will get some Red Orbs.
Quick transformation:
This trick can be done at any time after you
get Ifrit. If you want a quick change between Alastor or Ifrit, press R3
and he will do something and either a Blue or Red light will surround you,
indicating the switch.
Quick Devil Trigger:
Approach an enemy and press R2 to
taunt the opponent. The Devil Trigger meter should go up by one.
Double Upslash to Stab:
When do a normal combo, take two slashes,
then delay very briefly (immediately after he stops his sword swing for the
second slash) and press Circle again to upslash twice, and one last
time to stab or hard slash. This will make the Sparda sword transform for the
end of the combo.
Multi Stab:
Begin with two slashes, then pause for a
brief moment (almost until he puts his sword away), then press Circle
to start stabbing. Press Circle repeatedly to extend the amount of time
he is stabbing. This also makes the magic stones light up in only one combo
and the Sparda sword transform for the end of the combo.
Fast punch combo:
As Ifrit, you can execute a combo of fast
punching attacks. In order to execute this move, stand close to the enemy,
press the Left Analog-stick in the direction Dante is facing, then hold
L1 and rapidly press Circle rapidly while holding in that
direction. If successful, he will unleash a volley of fast punches and kicks.
However, this will use two or three Devil Magic Symbols per volley.
Devil May Cry Code Breaker Codes
Devil May Cry
GameShark V2 Codes (NA)
Devil May Cry
GameShark V3 Codes (NA)
Devil May Cry Pro Action Replay Codes (NA)
Juggle enemies:
First you go up to a small group of enemies
that are close together (minimum of two enemies). Keep pressing Circle
while holding R1 and pulling back the Left Analog-stick in the
opposite direction that Dante is facing to literally juggle enemies. REMEMBER:
Only use this trick on Marrionettes, Bloodymaries, Blades, and Fetishes.
Practice on a single enemy first.
User Cheat by SamIam
Easy long jump:
Using a Stinger of any level near the border
of a ledge will make you do the automatic long jump. This is extremely useful
after mission 3, when the bridge of the Cathedral is broken. Two or three long
jumps will bring you easily from one side to the other.
User Cheat by SamIam
How to beat Nero Angelo:
When you are on level 4 and are about to
fight Nero Angelo, find a way to knock his guard down to a point where he
looks like he is panting. When this happens, turn into the Alastor Devil and
do the 4-Slash combo followed by a Stinger. This should reduce his health
greatly, especially in Devil Trigger mode.
User Cheat by SamIam
How to beat Shadows:
The easiest way to open up their core quickly
is to use handguns with Alastor's Devil Trigger activated. Once the core is
opened, two Devil Trigger sword combos will make them turn red, This works
better if you also throw in a Stinger. Once they are red, repeatedly jump out
of the way and shoot until they die.
How to beat Sin Scissors/Sin Scythes:
Equip the shotgun and keep shooting. This
should only require three shots.
Grenade launcher:
The grenade launcher has a lot of recoil. To
decrease this, once you shoot it, immediately press Triangle to jump or
roll.
Shotgun:
To get the shotgun for Dante, go into the
room next to the Judge Of Death. Go upstairs and destroy the table directly
across from the Grim Reaper with the rusty key.
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