The Sims: Superstar PC

The Sims: Superstar Cheat Codes

Publisher: EA Games
Genre: Strategy/Sim
Release Date: 5/12/03
Rating: Teen
THE SIMS: SUPERSTAR CHEAT CODES
Console Commands
INSTRUCTIONS
Push [Ctrl] + [Shift] + C while playing the game to display a prompt in the upper left corner of the screen. Submit the code to activate the corresponding cheat function. Remember to Enter [Exclamation point] at the prompt to repeat the last cheat entered. Enter a [Semi-colon] between codes to enter multiple codes at the same time.
CODEEFFECT
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
rosebud1000 Simoleons            
hist_addAdd new family history stat to the current family            
write_destlistAppends the route destination list to AllRoutes.txt every time a route is found            
auto_levelArchitecture tools automatically set the level as needed            
import <FAM file>Automatically import and load indicated FAM file        
house <house number>Automatically load indicated house, no questions asked            
prepare_lotCheck and fix required lot objects                
flushCompletely flush app to VM file when running Windows NT            
crashCrash game                
water_toolCreate moat or streams            
shrink_text <font_size> <text>Create shrunk_text_#.bmp files        
edit_charCreate-a-character mode                
interestsDisplay personality and interests                
draw_all_frames ofDraw all animation frames disabled                
draw_all_frames onDraw all animation frames enabled                
draw_originsDraw colored dots at each person's origin                
dump_[date:time].txt core_dumpDump entire memory to core_                   
dump_happyDump selected person's most recent list of scored interactions to a file            
dump_mcDump selected person's motive contribution curve to a file            
debug_socialEnable debug flag to show outcome choice dialogs for social interactions            
sim_log endEnd sim logging                
cht <filename>Execute "file.cht" file as a list of cheats            
draw_floorable offFloorable grid disabled                
draw_floorable onFloorable grid enabled                
assertForce an assert for testing                
log_animationsLog animations in the event log window                
map_edit offMap editor disabled                
map_edit onMap editor enabled                
move_objects onMove any object                    
tutorial offNo tutorial object generation when tutorial house is loaded                
browser_failsafePrevent web browser crashes                
preview_anims offPreview animations disabled                    
preview_anims onPreview animations enabled                
tile_infoProgrammer stats                    
#importRead in behavior tuning constants from Tuning.txt        
rebuild_cpRebuilds entire control panel/UCP from scratch            
refresh_facesRefresh the BMP_ resources for all people whose IFF files are writable            
refresh_texturesRematch dependent textures and regenerate bitmaps for all user characters            
restore_tutRestore tutorial                    
rotation <0-3>Rotate camera                
route_balloons offRouting debug balloons disabled                    
route_balloons onRouting debug balloons enabled                
fam_test <opcount>Run series of random operations on unhoused families                
saveSave currently loaded house                
historySave family history file                
plughSay "plugh"                
porntipsguzzardoSay "porntipsguzzardo"                
xyzzySay "xyzzy"            
draw_routes onSelected person's path displayed                    
draw_routes offSelected person's path hidden                    
log_maskSet event logging mask                
autonomy <1-100>Set free thinking level                    
speed <-1000-1000>Set game speed sim_                   
edit_grass <number>:Set grass change value                    
grass <0-150>Set grass growth grow_                   
lot_size <number>Set lot size                            
sim_limit <milliseconds>Set maximum milliseconds to allow simulator                
speed <-1000 - 1000>Set sim speed sim_                       
set_hour <1-24>Set time of day (unpatched game version)                    
bubble_tweak <z offset value>Set z offset for thought bubbles                    
<directory path>Sets the neighborhood directory to the path                
lot_border <tl> <tr> <bl> <b>Sets up the borders of the lot with non-editable flag. Requires rotation            
allow_inuseSets whether menu items appear for in use objects                
memviewShow memory view window in debug builds of the game                
sim_log beginStart sim logging                    
swap_houses <house number> <house number>Swap the two house files and updates families                
sweep offTicks disabled                
sweep onTicks enabled                
tile_info onTile information displayed            
tile_info offTile information hidden            
visitor_controlToggle allowing visitors to be controlled using the keyboard            
report_assetsToggle assets report            
auto_resetToggle automatic object reset feature                
sim_peekToggle calls to PeekMessage within sim loop            
cam_modeToggle camera mode            
all_menusToggle display of unavailable interactions in person control menus            
musicToggle music            
obj_compToggle object compression in save file            
quatsToggle quaternion transformations                
sound_logToggle sound log window                            
soundToggle sounds                                             
htmlToggle web page creation                            
reload_peopleTotal reload of people skeletons, animations, suits and skins            
soundeventTrigger sound event                    
write_routesWrite out an RTE file every time a route is found            
#export Write out behavior tuning constants to Tuning.txt            
whosyourdaddy Invincibility and one hit kills
Iseedeadpeople Full map
allyourbasearebelongtous Instant victory
somebodysetusupthebomb Instant defeat
strengthandhonor Continue playing after losing in campaign mode
thedudeabides Remove spell cool down
itvexesme Disable victory conditions
keysersoze <number> Gold; 500 is default
leafittome <number> Lumber; 500 is default
greedisgood <number> Gold and lumber; 500 is default
warpten Fast construction
iocainepowder Fast death
pointbreak No need for food
whoisjohngalt Fast research
sharpandshiny Research upgrades
synergy Disable Tech Tree requirements in campaign
riseandshine Set time to morning
lightsout Set time to evening
daylightsavings <1-24> Set time of day
daylightsavings Toggle daylight progression
thereisnospoon Unlimited mana
motherland <race> <level> Level select
whosyourdaddy Invincibility and one hit kills
Iseedeadpeople Full map
allyourbasearebelongtous Instant victory
somebodysetusupthebomb Instant defeat
strengthandhonor Continue playing after losing in campaign mode
thedudeabides Remove spell cool down
itvexesme Disable victory conditions
keysersoze <number> Gold; 500 is default
leafittome <number> Lumber; 500 is default
greedisgood <number> Gold and lumber; 500 is default
warpten Fast construction
iocainepowder Fast death
pointbreak No need for food
whoisjohngalt Fast research
sharpandshiny Research upgrades
synergy Disable Tech Tree requirements in campaign
riseandshine Set time to morning
lightsout Set time to evening
daylightsavings <1-24> Set time of day
daylightsavings Toggle daylight progression
thereisnospoon Unlimited mana
motherland <race> <level> Level select
print thisPrint This Report This
sms Send cheats via text SMS
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