| What
code does |
Code |
| List
most cheat codes |
help |
| Display
information about indicated cheat |
help
<cheat command> |
| Close
console window |
exit |
| Expand
or contract console window |
expand |
| 1,000
more Simoleons |
Kaching |
| 50,000
more Simoleons |
motherlode |
| Have
twins when baby is born |
twinzr2cute
or twinsr2cute |
| Remove
all Sims; use in neighborhood view |
deleteAllCharacters |
| Toggle
terrain types; use in neighborhood view |
TerrainType
<desert or temperate> |
| Objects
can be placed anywhere in buy and build modes; hand tool
can move any object |
moveObjects
<on or off> |
| Make
Sims larger or smaller; 1.0 is normal |
StretchSkeleton
<number> |
| Turn
off facial DNA blending in Create A Sim |
faceBlendLimits
<on or off> |
| Prevent
Sims from aging |
aging
<on or off> |
| Toggle
automatic game updates |
autoPatch
<on or off> |
| Slow
motion; 0 is normal, 8 is slowest |
slowMotion
<0-8> |
| No
censor; set to 8 to return to normal |
intprop
censorgridsize 0 |
| Increase
game performance with some graphics glitches |
Vsync
<on or off> |
| Use
in neighborhood screen to invite more guests with a
party |
intProp
maxNumOfVisitingSims <number> |
| Set
to false to place objects out of grid |
boolProp
snapObjectsToGrid <true or false> |
| Enable
postprocessing cheats; requires video card that supports
pixel shaders |
boolProp
enablePostProcessing <true or false> |
| Set
to false to remove props like rocks and towers from
neighborhood |
boolprop
displayNeighborhoodProps <true or false> |
| Set
to false to remove roads from neighborhood |
boolprop
displayNeighborhoodRoads <true or false> |
| Set
to false to removes trees/plants from neighborhood |
boolprop
displayNeighborhoodFlora <true or false> |
| Set
to false to remove water from neighborhood |
boolprop
displayNeighborhoodWater <true or false> |
| Set
to false to removes house graphics from neighborhood |
boolprop
displayLotImposters <true or false> |
| Set
to false to remove bridges from neighborhood. |
boolprop
displayNeighborhoodRoadsWithModel <true or
false> |
| Set
to false and lots will not light up when highlighted in
neighborhood |
boolprop
lotTerrainLighting <true or false> |
| Set
to false to remove removes water (ponds) from lots |
boolprop
lotWater <true or false> |
| Set
to false to remove floorpainting on lot |
boolprop
lotTerrainPaints <true or false> |
| Unknown |
boolprop
lotTerrainCanvas <true or false> |
| Set
to true and cars will have more detail in neighborhood |
boolprop
carsCompact <true or false> |
| Toggle
grid in build or buy mode |
boolprop
showFloorGrid <true or false> |
| Set
to trueto show lot information |
boolprop
lotInfoAdvancedMode <true or false> |
| Set
to false to remove removes shadows on objects outside
house |
boolprop
objectShadows <true or false> |
| Set
to false to remove shadows on objects inside house |
boolProp
guob <true or false> |
| Set
to true and walls will no longer cut away from selected
Sim |
boolprop
renderSelectedSimLevel <true or false> |
| Set
to true to see the path where the selected Sim walks to |
boolProp
displayPaths <true or false> |
| Set
to true and blocks appear on Sims faces and on parts
where Sims look at |
boolprop
displayLookAtBoxes <true or false> |
| Toggle
shadows for Sims |
boolProp
simShadows <true or false> |
| In
neighborhood, shows filename of house when lot is
highlighted |
boolprop
ShowLotPackageFilename <true or false> |
| Set
to false to place floor tiles outside lot |
boolprop
locktiles <true or false> |
| Set
to false to raise and lower floor even when covered with
objects |
boolprop
constrainFloorElevation <true or false> |
| Set
to true to light up objects continuously instead of only
when used |
boolprop
allObjectLightsOn <true or false> |
| After
typing expand, will you see the game version in
the cheat box |
gameVersion |