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Star Wars: Empire At War Cheats
Galactic Conquest mode as the Empire:
Try to keep every planet in your control well defended on space and land
with at least one Victory Class Star Destroyer and a level 2 or 3 space station
in space. On the ground. have a barracks and a light factory. If you can, also
build a shield generator and/or turbolaser towers. However, build these last as
the bigger your base is, the more turbolaser towers you get.
Never leave a planet unguarded in space or on land. The
Rebels can see every move you make, and can also with a small force, slip past
any blockade you may have set up. They will know at all times whether your
planet is guarded or not and strike the moment you leave a planet venerable to
attack on land or in space.
The Rebels tend to jump to hyperspace if there are
transports in the battle. In space when the Rebels attack you and it looks like
they have a large force against you and it appears hopeless, do not auto-resolve
and do not give up. Most of the time their "massive fleet" is mostly
made of transports. Just destroy some ships for about twenty seconds and they
will jump to hyperspace; even if their space station is not destroyed and they
have a larger force, they will flee.
Send Bopa Fett to the planet you are planning to invade
first and alone. Not only can he kill enemy heroes, but he will also reveal the
space craft orbiting the planet .Just move the pointer over the ship(s)
surrounding the planet and the droid above your mini map will show what and how
many ships are in their fleet, unless they have Luke Skywalker. If the do, you
will not know what ships they have; just how many and how many different types
of ship. If you keep Bopa Fett at the planet you are invading, he will assist
you in space and land battles.
To get the Death Star, put a hero that gives you space
discounts on the planet you wish to build it on. Then, build a research lab and
a level 5 space station with all the upgrades. The Death Star costs 20,000
credits. The Rebels will be alerted of your new construction as it is being
built. Both sides will have a timer on their screen showing how long it will be
before construction is complete. Not counting space battles, it is about six
minutes. REMEMBER: The Death Star moves extremely slowly; if you are combining the
Death Star and another fleet, move the fleet to the Death Star and not the other
way around. When you destroy a planet, it will become an asteroid field. It will
not only produce less credits for the faction who controls it, but if you leave
the "planet" with no spacecraft or space station, then it will become
neutral and is free game for the Rebels to hide.
Recommended Empire space fleet:
You must build, to conquer space, as many Accumulator Assult Ships and
Victory Star Destroyers as you can afford. You can also use some Imperial Star
Destroyers and possibly a Interdictor Star Destroyer. Now that you have your
space forces, focus on your infantry. You may need to wait for more income
because of all the space forces, but when you get enough, buy some of the first
two things you can (for example, Storm Troopers or Scout Troopers), then a few
tanks. REMEMBER: This will also work for Galactic Conquest.
Recommended Rebel space fleet:
Build at as many places as you can, X-Wings for space and Infantry Platoons
or Plex Soldiers for land. Because X-Wings have such a high fire rate, they will
have no trouble ripping apart pesky enemies. When the space battle is over, take
the ground with your forces. It may also help to have some T2-B Tank squadrons).
With the Plex(s) as high defensive and your platoon(s) doing the rest, you
should win quickly.
Realigning troop strength: You will notice the computer opponents apparent
inability to attack your rear planets. When they win a space battle at one of
your planets that neighbors their territory, but get rebuffed in their ground
attack, they'll usually just keep their space units parked above the planet
while waiting for another army to come along. You can exploit this courtesy is
to emptying out a lot of your rearguard planets of troops and ships; especially
if your opponent will never attack it,
User Cheat by noobiekanoobie
Shield Generators: Shield generators and turbolasers on planets makes it
easy to go on the defensive in Empire At War. This is especially important for
planets bordering your enemies territory. Although gamers will be inclined to
rely on space stations and large fleets don't overlook the effectiveness of
shield generators.
User Cheat by theforce2004
Barracks: Build either a barracks or a
factory of some sort on the planet to get garrison units as well as
in-combat upgrades. Remember that Artillery units are ideal for garrisoning a
shielded planet.
User Cheat by theforce2004
Cannons and Turrets: Laser cannons are great anti-fighter and anti-bomber
units, while missile turrets work best when firing on enemy capital ships. Ground turrets are more effective in battle, but space
turrets are useful in skirmish mode
User Cheat by sashimiman
Targeting Individual Systems: You can target individual systems on the game's larger
ships. Most capital ships have many individual systems, such as engine, shield
generators, turbolaser batteries, and so on. When attacking target a specific
system to attack. If you click on the ship in general without attacking a
hardpoint your units will pick one to go after but when many ships attack
one enemy ship they tend to pick different hard points (individual systems) to
go after which is suboptimal. In reality you want all of your ships
targeting the same subsystem to knock it out, then going after subsequent ones
in turn.
User Cheat by followtheleader
Star Wars: Empire At War Official
Website
Star Wars: Empire At War Review - GamerFeed
Star Wars: Empire At War Review - RewiredMind
Star Wars: Empire At War Review - IC Games
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