No damage:
Using your text editor alter the "rts_cfg.h" file in the game folder. REMEMBER: You may need
to toggle off the "Read Only" file attribute first. Locate the following line:
// // DIFFICULTY SETTINGS // //
Damage coefficients for incoming
damage for user in single player float
EASY_DAMAGE = 0.5; float HARD_DAMAGE =
2.0;
Change the values to 0.0 to prevent damage to your ships. REMEMBER: You can still
get damaged by remaining in certain nebulas.
Invincibility:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "rts_cfg.h" file in the game directory.
Change the values for the following lines to "0.0" so they resemble:
float EASY_DAMAGE = 0.0;
float HARD_DAMAGE = 0.0;
Begin game play under easy or hard difficulty to have shields
that cannot be harmed by normal weapons.
Better transporters:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "rts_cfg.h" file in the game directory.
Change the value in the "TRANSPORTER_MAX = 5" line to a higher number to
transport more people.
Faster transporters:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "rts_cfg.h" file in the game directory.
Change the value in the "float TRANSPORTER_DELAY" entry to "0.0" (or "0.1").
More officers:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "rts_cfg.h" file in the game directory.
Change the value for the following line to "999" so it resembles:
// the max value that officer capacity can be in a single player
game, and default in multiplayer game. Int
SINGLE_PLAYER_OFFICER_LIMIT = 999;
Better sensor arrays:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "fsensor.odf" (for the Federation),
"ksensor.odf" (for the Klingons), or "bsensor.odf" (for The Borg) file in the
"odf\stations" folder in the game directory. Change the value of the "rangeScan
=" to "32000.0f".
Better resources:
Using your text editor, alter the "rts_cfg.h" file in the game
directory. REMEMBER: You may need to toggle off the "Read Only" file attribute
first. Change the following settings under the "// resource gathering
parameters" to change the corresponding resource.
Edit the "int cfgMaxDilithium" value to change the maximum amount
Dilithium that can be mined.
Edit the "int cfgMaxOfficers" value to change
the maximum amount of officers.
Edit the "int cfgMaxCrew" value to change the
maximum number of crew members.
Edit the "int cfgStartingDilithium" to change
the initial amount of Dilithium available.
Edit the "int cfgStartingCrew" to
change the initial number of crew members.
All campaigns:
In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter
the "art_cfg.h" file in the game directory.
Change the "0" in the "GIVE_ALL_MISSIONS" line to "1".
Edit ship settings:
Look in the "\star trek - armada 2\odf\" folder to find folders
named "ship", "weapons", "station", and more. Select one and use a text editor
to change the values of the ships, bases, weapons, etc. For example, edit the
"battle.odf" file in the "\star trek - armada 2\odf\ships" folder to change the
values of the Sovereign Class ship (metal cost; number of officers; amount of
time to build, etc.)