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Star Trek: Armada 2 Cheats

Cheat mode:
Press [Enter] while playing the game, submit one of the codes below, then press [Enter] to enable that particular cheat code.

What code does Code
Increase ship AI canofwhoopass
Additional Dilithium showmethemoney
Boot list in multi-player mode screwyouguysimgoinghome
Chat list in multi-player mode phonehome
Mission skip kobayashimaru
Lose mission kobayashimaru_lost
Enter Gamma quadrant imouttastepwithreality
Enemy's science ships disappear nomoreships
Faster ship production youstopmecold
Faster crew production avoidance
 

No damage:
Using your text editor alter the "rts_cfg.h" file in the game folder. REMEMBER: You may need to toggle off the "Read Only" file attribute first. Locate the following line:

// // DIFFICULTY SETTINGS // //
Damage coefficients for incoming damage for user in single player float
EASY_DAMAGE = 0.5; float HARD_DAMAGE = 2.0;

Change the values to 0.0 to prevent damage to your ships. REMEMBER: You can still get damaged by remaining in certain nebulas.

Invincibility:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the values for the following lines to "0.0" so they resemble:

float EASY_DAMAGE = 0.0;
float HARD_DAMAGE = 0.0;

Begin game play under easy or hard difficulty to have shields that cannot be harmed by normal weapons.

Better transporters:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the value in the "TRANSPORTER_MAX = 5" line to a higher number to transport more people.

Faster transporters:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the value in the "float TRANSPORTER_DELAY" entry to "0.0" (or "0.1").

More officers:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "rts_cfg.h" file in the game directory. Change the value for the following line to "999" so it resembles:

// the max value that officer capacity can be in a single player game, and default in multiplayer game. Int
SINGLE_PLAYER_OFFICER_LIMIT = 999;

Better sensor arrays:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "fsensor.odf" (for the Federation), "ksensor.odf" (for the Klingons), or "bsensor.odf" (for The Borg) file in the "odf\stations" folder in the game directory. Change the value of the "rangeScan =" to "32000.0f".

Better resources:
Using your text editor, alter the "rts_cfg.h" file in the game directory. REMEMBER: You may need to toggle off the "Read Only" file attribute first. Change the following settings under the "// resource gathering parameters" to change the corresponding resource.

Edit the "int cfgMaxDilithium" value to change the maximum amount Dilithium that can be mined.
Edit the "int cfgMaxOfficers" value to change the maximum amount of officers.
Edit the "int cfgMaxCrew" value to change the maximum number of crew members.
Edit the "int cfgStartingDilithium" to change the initial amount of Dilithium available.
Edit the "int cfgStartingCrew" to change the initial number of crew members.

All campaigns:
 In certain cases you might need to toggle off the READ ONLY attribute first. Using your text editor alter the "art_cfg.h" file in the game directory. Change the "0" in the "GIVE_ALL_MISSIONS" line to "1".

Edit ship settings:
 Look in the "\star trek - armada 2\odf\" folder to find folders named "ship", "weapons", "station", and more. Select one and use a text editor to change the values of the ships, bases, weapons, etc. For example, edit the "battle.odf" file in the "\star trek - armada 2\odf\ships" folder to change the values of the Sovereign Class ship (metal cost; number of officers; amount of time to build, etc.)