RuneScape  Online Games

RuneScape Quest Tips & Tricks

Online > Games Starting with R > RuneScape Cheats > RuneScape Quest Cheats
Publisher: Jagex Ltd
Genre: RPG
Release Date: 1/1/01
Rating: TBD
RUNESCAPE QUEST TIPS & TRICKS
Quest cheats: between a Rock Quest Strategy
Starting location: Talk to Dondakan in the Keldagrim mines east of Rellekka and north of the mountain camp. Quest difficulty level: Easy. Reward: 5,000 defense experience, 5,000 mining experience, 5,000 smithing experience, rune pickaxe. Quest points gained: 2. Required Quests: Fishing Contest must have been completed. Required Skills: Level 30 Defence, Level 40 Mining (higher mining would be an advantage), Level 50 smithing, be able to defeat at least a level 75 enemy. Required Items: Hammer, Cannonball Mould, Pickaxe, 12 - 24gp, 4 Gold Bars. Monsters: Arzinian Being Of Bordanzan (level 75 - 125). NPC: Dondakan the dwarf, dwarven ferryman, dwarven engineer, Rolad, Khorvak.
Quest cheats 9
Go to a cave east of Rellekka. Go through the cave and find yourself amongst some dwarfs. Talk to the ferryman and give him 2gp to cross the river. Now follow the path going east to end up north of where you got off the boat. Talk to Dondakan the dwarf to start the quest.
Dondakan will ask you to help him break through an impenetrable rock. Go back to the ferryman and over the river. To the east you will find a boat with three dwarven in front of it and south of those, the dwarven engineer. Talk to the engineer and ask him about the rock. He will tell you Rolad might be able to help and that he can be found on the ice mountain. The ice mountain is west of Edgeville. Rolak is in the eastern house to the south of the mountain, right next to where you start the dwarven cannon quest. He will tell you about a book with information about the rock. He has lost the pages and you must go into the dwarven mine to find them. The first page is dropped by a scorpion. Kill some of them and you’ll get the page. The second one is in an iron rock. Mine any of them and you should get the second page right away. The third one can be found in any mining cart here. Just search one. Now that you have them all return to Rolak and he will give you the book. Read the book (skipping the pages is enough) and keep hold of it for later. Return to Dondakan after reading the book. Ask him about what he has tried so far. He will ask you to look what his boots do, wait a while and he?ll tell you they don?t do anything. Everything he has tried is useless and he asks you to come up with a good material. Use an gold bar with him and he?ll tell you that you can try it yourself but he won?t waste his gold. Now make a golden cannonball by using gold on a furnace with the cannonball mould in your inventory. You will get a nice golden cannonball. Take it back to Dondakan. He will now fire the golden cannonball at the rock. The rock will absorb the cannonball and Dondkan suggest firing you into it, so you c
Quest cheats: Big Chompy Bird hunting Quest strategy
Starting location: South-east from the Ogre city (Gu'Tanoth) from the watchtower quest. Speak to an ogre named Rantz. He is hungry and wants you to help him make arrows for his unusually large bow, so he can hunt the Chompy Bird. Quest difficulty level: Medium. Reward: Few exp in ranged (around 700), cooking (around 1500) and fletching (300), Ogre bow, ability to fletch ogre arrows and ability to cook Chomby bird. Quest points gained: 2. Required Skills: Level 5 Fletching, Level 30 Cooking, Level 30 Ranging, ability to kill level 64 wolves and defend yourself from level 48 and level 70 ogres. Required Items: Woodcutting axe, feathers (around 50 to 100, just to be safe), knife, chisel, weapon and armor (to kill a wolf, and defend yourself from ogres).
The first step is to walk a little to the south from him and chop yourself some logs from the Achey trees. You'll need around 5 logs - Rantz himself wants 6 arrows and you will probably want a few of your own. Next, all around the hill area you are in you will encounter wolves. Go a little further south west from the Achey trees and you will find one. Kill a couple and use your chisel on their bones. Then, fletch arrows as per usual - use knife on logs, use feathers on shafts and use tips on feathered shafts. You need around 10 arrows. Head back to Rantz and present him with the arrows. He then tells you about the toads, that his two sons like to play with. Remember to ask him all the questions you can, or else you won’t be able to open the chest. Next step is to talk to the boys, which are inside a cave directly north from Rantz. On your way you will notice the ogre spitroast. Speak to the boys and you discover they use a bellows to inflate the toads for fun - charming. They also tell you their father took the bellows off them and locked it in a chest, which you will find in the north-west part of the cave. Open it and search to find the bellows.
Head back down to where you found the wolves, and just to the west you wi
Quest cheats: Biohazard Quest strategy
Starting location: Talk to Elena in the building east from her mother and father in Ardougne.
Quest difficulty level: Medium. Reward: Thieving exp, permission to the kings training ground.
Quest points gained: 3. Required quest: Part one of Plague City quest must be completed.
Elena: She will tell you to talk to Jerico, find him in a house south of the west bank. He will tell you to talk to Omart found at the southern wall. Omart: After talking with Elena head over to Omart who will tell you that you'll have to talk with Jerico about something to distract the guards. Jerico will just send you back to Omart because he’s too busy feeding his pigeons. While at Jerico, search his cupboard to find some pigeon feed, and go around back and take a pigeon cage.
Over the wall: Go to the tower north of Omart and use the pigeon feed on it, and then release the pigeons. Talk with Omart and get over the wall. Now go all the way north and take a rotten apple west of the most north-eastern house there. Now go over the fence, use the rotten apple with the cooking pot, and talk with the mourner. Doctor: The mourner will tell you that they\'re all sick, so you\'ll have to play a doctor now. To do this you'll need a doctor’s gown, you can find this in the house south-west in the city where the nurse Sarah lives. Search the cupboard to get the gown. Put it on and go back to the mourner. Open the door to the building and go upstairs, where you'll find a mourner you’ll have to kill. Elena's distillator: After you kill the mourner upstairs you'll get a key. Use this on the gate over there, and search the crates in there. Go back to the place you came over the wall and get Kilron to help you over. Head back to Elena, and she'll tell you to take some samples to the chemist in Rimmington. Be careful with the samples, they will break if you teleport or fight on the way. You can put them in the bank and teleport to Falador though. Chemist: Once at the chemist’s house a little west of Rimmington
Quest cheats: Black Knight's Fortress Quest strategy
Starting location: Falador, in the White knight's Castle. Quest difficulty level: Medium.
Reward: 2500gp. Quest points gained: 3. Required Skills: 12 quest points. Required Items: A cabbage from anywhere except Draynor Manor, an iron chain mail and a bronze medium helmet.
Monsters: Black Knights (31) - you only have to defend yourself for a short amount of time.
NPC: Sir Amik Varze (upstairs in the western tower of the White Knights' Castle in Falador).
Introduction: The black knights are up to no good. You are hired by the White Knights to spy on them and uncover their evil scheme. Before approaching the castle, obtain an iron chain mail (this can be bought from Wayne's Chains in south Falador) and a bronze medium helmet (helmet shop in the Barbarian Village.) Then go to the monastery (northwest of the Barbarian Village) and take a few cabbages from their cabbage patch. Next go to the Black Knights' Castle - it's at the base of Ice Mountain, on the north eastern side. The front door is locked so you need to use the side door - the Guards' entrance. Put on your iron chain and bronze medium helmet. Find out about the secret plot. Upon entering the castle, push your way through the fake wall directly in front of you. Go up two ladders and you'll find yourself on the roof. Go down the other ladder, through the two doors to the east and then up and down the next two ladders to get over the fence. You're now in the altar room. Go out through the door onto the balcony and quickly down the ladder so the knight doesn't hurt you too much. Sneak along the secret passageway and listen at the ventilation grill. You discover that the Black Knights are brewing up an invincibility potion, but that you can save the day by putting the cabbage you've collected into the cauldron, spoiling the potion. Go all the way back to the door from which you entered, and this time go through the door to your east, move quickly up the ladder onto the outer wall. Proceed around the corner and push
Quest cheats: Clock Tower Quest strategy
Starting location: Inside the Clock Tower, south of Ardougne. Talk to Brother Kojo. Quest difficulty level: Medium. Reward: 500gp. Quest points gained: 1. Required Skills: You must be able to defeat or run from at least one level 53 ogre. When you go down into the basement, you will see a square on the floor with four different colors. They will all point to the way to go to get the cog of that color. White Cog: First find the rat poison. This is in the basement of the clock tower. Try to find where the cages of dungeon rats are and on that hallway you will find the rat poison. Pull the levers, first lever that you'll find will be up and last one will be down. Now the gates should open. Use rat poison with the trough and then go to the closed gate. It will open, now get the cog and go upstairs. Go to the upper most floor and put the white cog on the white pole. Blue Cog: Go outside and head east until you find a monk with barrels and go down the ladder and continue until you see an odd looking wall, push it and get the blue cog. Go in the Tower and put it on the second floor blue pole. Red Cog: Go down to the basement again, and enter the south-eastern door, go all the way to the end of the hallway, and you’ll see some ogres. Go past the ogres and get the red cog and put it on the first floor on the red pole. Black Cog: Get a bucket of water. (A bucket is near the drunken monk at the barrels. Use bucket with well to get bucket of water). Go down into the basement and go to the spiders, put the water on the cog and then pick it up. Put the black cog on the black pole in the basement.
Quest cheats: Cook's Assistant Quest strategy 2
Starting location: Chef at Lumbridge Castle. He asks you to bring an egg, milk and flour to him.
Quest difficulty level: Easy. Reward: Ability to use the range in Lumbridge Castle and 300 cooking xp. Quest points gained: 1. Required items: Bucket, Grain and a Pot. Milk: Use a bucket on a cow and the bucket fills with milk. You can find a bucket at the chicken farm north of Lumbridge.
Egg: Go to the chicken farm to the north of Lumbridge and pick the egg up from where the chickens have laid. Flour: Go north from the farm to the windmill and pick some grain from the field. Enter the windmill, go up the ladder to the top and use the grain with the hopper to make the flour. Now operate the hopper controls and go down to the bottom. Use a pot with the flour.
Chef: Take the ingredients to the chef at Lumbridge Castle and the quest is complete.
Quest cheats: Cook's Assistant Quest strategy
Starting location: Signpost near the pub in Canifis. Quest difficulty level: Medium. Reward: 1000 Thievery exp. and Ring of Charos, which is used to enter the agility course south-east of Canifis.
Quest points gained: 2. Required Skills: 25 thieving, 20 crafting, ability to defeat level 51 monster.
Required Quests: Priest in Peril and The Restless Ghost. Required Items: 3 bronze wire, 1 silverbar, 5 spools of thread, 1 needle, spade, 50 gp, Amulet of Ghostspeak (optional: teleport runes to Falador, for quick furnace use). Monsters: Failed experiment (level 51). Read the signpost, then head north-east of the slayer master towards the castle. Talk to the doctor and say that you're brain-dead and that you're good at grave digging. You'll now have to find 4 body parts: arms, legs, torso and head. Firstly talk to the gardener outside with your ghost speak amulet on. Ask him what happened to his head. He will follow you to the haunted woods. Keep talking to him and he'll tell you where to go. Dig his grave to find the head. Now head back to the castle and go upstairs. Search the bookcase in a room to the west for the book “Joy of Grave Digging” and you get a marble amulet, then search the bookcase in a room to the east for the Handy Maggot Avoidance Techniques and you get an obsidian amulet. Use them with each other to make a star amulet. Leave the castle and follow the path east to a graveyard and use your star amulet on the last memorial to the east. Push the monument, follow the cave round and kill the level 51 experiment. Pick the key up and head north-west. Use your key on the gate, and then go upstairs. Dig the 3 graves to get torso, arms, and legs. Head to the pub in Canifis and talk to Roavar. Ask him for some food and buy the pickled brain by asking for something to eat. Put the brain in the head and give all the parts to doctor. He will need a needle and 5 threads. Now he will want a conductor for lightning made of silver. Go talk to the gardener and ask for the
Quest cheats: Death Plateau Quest strategy
Starting location: Speak with Denulth located in southern Burthorp (north of the Heros' Guild).
Quest difficulty level: Medium. Reward: 3k Attack Exp, Steel Claws and ability to make them. You can also buy climbing boots from the Sherper for 12gp each, allowing you to cross the secret path for some troll killing. They do not need to be spiked. Quest points gained: 1. Required Items: 10 cooked trout’s, 10 pieces of bread (either cook it, steal from the Yanille Watchman or buy from players/jungle store/baker in Ardougne), 1 asgarnian ale (bar in the quest area or in Falador), 1 iron bar, might need a Blurberry Special (You can get this from the bar in the Grand Tree (Gnome Stronghold)) NPC: Dunstan (behind the castle to the east). Denulth tells you trolls have taken over the Death Plateau and are using it to launch nightly raids; however they can’t get to invade the camp because the main path is heavily guarded. It has now become your job to find a different path to the death plateau. You also have to open the equipment storage and that requires a certain combination that a guard has. Section one of the quest: Obtaining the combination from the Guard: Go to the top floor of the castle, and talk to Eohric about where the guards are. He will tell you that there is only 1 guard on duty (Harold), and that he is at the Toad and Chicken Pub. Go to the pub to find him. You try and talk to him, but he doesn’t want to talk about the combination so go back and talk to Eohric. He will tell you if you buy Harold a beer he might talk to you. Buy Harold an asgarnian ale and try talking to him again, this time he will tell you he lost the combination, and that he’s searched everywhere. Now ask him if he wants to gamble. Keep trying to bet him until you get an Iou you will only get an Iou betting in amounts between 300-1000gp, it will be on the back of the combination. Remember that if you are not winning he probably isn't drunk enough best chances if you give him a blurberry special
Quest cheats: Death Plateau Quest strategy 2
Starting location: Starts in the centre of Varrock market. Go over to the red and white striped tent and talk to the gypsy inside it. She will ask you for some money, only 1 gold, to get your palm read. She will then tell you that you are the chosen one, the one who will save the whole of Varrock from a mega demon called Delrith who, whilst alive, destroyed Varrock 150 years ago. She tells you of a special sword named Silverlight, the only sword powerful enough to defeat Delrith. Quest difficulty level: Medium. Reward: Silverlight Sword. Quest points gained: 3. Required Items: 1gp, bucket/jug of water and 25 normal bones. Monsters: Delrith. NPC: Gipsy (Varrock), Sir Prysin (Varrock Palace), Captain Rovin (Varrock Palace), Wizard Traiborn (Wizards Tower). Getting the sword: Go north from the tent into the castle, if you go a little North-west you will see a man named Sir Prysin, the person who is supposed to have Silverlight. He tells you how to find the 3 keys that you need to get Silverlight. Key One: The easiest of all, go to the NW corner of the castle and go up the staircase twice, talk to Captain Rovin and he will eventually give you the key. Key Two: Go back to the castle, go to the kitchen and through the door to the courtyard, and just to left of the exit you will see a drain. Use the bucket/jug (with water in it) on the drain and the key will fall into Varrock sewers. To get the key you have to go straight away to the sewers. To get into the sewers go out of the front of the palace and go east along a path and look out for a manhole on the right. Enter the sewers through the manhole and take the path to the north and west. Follow it to the end and find the key near a pile of bones. If you get there and the key is not there, repeat the bucket of water down the drain as above. REMEMBER: there is a bucket respawn just above the kitchen in the palace. Key Three: Make your way to The Wizards Tower, which is south of Draynor Bank, taking 25 bones as these are nee
print thisPrint This Report This
sms Send cheats via text SMS
Know some more cheats?
Affiliate Links: Xbox 360 Cheats