NEW SUPER MARIO BROS. TIPS & TRICKS
Control credits screen
At the credits screen, use the touch screen to move the letters and hear sound effects from the game.
Extra lives
Collect 100 Gold Coins to earn Mario an extra life.
Extra lives
At the end of a stage, jump up and land on top of the flagpole to earn an extra life.
Easy Blue Shell
Go inside a red mushroom house. When Toadsworth makes the roulette block appear immediately dash to the end of the roulette block. Without stopping, jump at the end of it to get a Blue Shell. REMEMBER: This requires timing and practice.
World 1-1: Easy lives
When you hit the "?" block containing the Mega Mario Mushroom, run as fast as possible to the end of the level and smash everything in sight. If you crash all the way through to the flagpole, you can earn up to five 1-Up Mushrooms and run your total number of lives up quickly.
World 2-4: Easy lives
There is a Koopa Troopa coming down the stairs at the end of the level. Stand on the block in front of the one the Troopa is on and jump up so that you jump on him. Do not press any buttons and let Mario continue to jump on him. After gaining the 1,000 points, you will start to get extra lives. Let it continue until you get the maximum number of 99 lives.
World 3: Get past electric balls as Mini Mario in Bowser's Castle
First, use the middle green pipe to be shot up. Hold Up to climb and jump up until you reach the four electric balls that block your path. Go under the bottom one. You will soon be standing on top of a vertical wall. Hold X, run right, then perform Wall Kicks (face a direction and press A) all the way up the two walls until you can press Up to climb on the mesh again.
World 8: Defeating Baby Bowser and Boswer
Before entering the castle, enter an orange mushroom house and keep the Mega Mushroom you receive. Enter the castle and do not use the mushroom until the boss Battle. As soon as you can move again, tap the mushroom and grab it. As Giant Mario, simply run into Baby and King Bowser and both will be defeated. You can get the satisfaction of revenge for all of the times in the past that you ran into them and died.
Avoiding Blockhopper
On levels such as World 2-5, if a "?" box doesn't have a spinning "?", it is an enemy called a Blockhopper.
Dancing opponents
Pay close attention to the monsters in any level. Notice that they will do some sort of dance or jump when the chorus in the background music sings. This does not include flying enemies, Bullet and Banzai Bills, and Bosses.