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Harvest Moon: Another Wonderful Life GameCube

Harvest Moon: Another Wonderful Life Cheats

GC > H > Harvest Moon: Another Wonderful Life Cheats
Publisher: Natsume
Genre: Strategy/Sim
Release Date: 7/26/05
Rating: Everyone
HARVEST MOON: ANOTHER WONDERFUL LIFE CHEAT CODES
None.
HARVEST MOON: ANOTHER WONDERFUL LIFE TIPS & TRICKS
None.
HARVEST MOON: ANOTHER WONDERFUL LIFE UNLOCKABLES
Intermission sequence Turtle races
Triggered by exiting Gustafa's hut on a sunny day (possibly only in the fall). When you come out of Gustafa's hut, you will see Nina, the older lady, talking to the giant turtle near Turtle Swamp. She says " A turtle vs. a human?! Hahaha!", then they start the race. Nina, although she is old, can race a turtle quite well and wins.
Intermission sequence In Need of a Friend Part 1
Triggered by attempting to leave the farm. When you walk out of your farm's property, you will see Muffy standing on the bridge. She looks sad and you will walk to her. She says hello and then asks if she can talk to you, woman to woman. You will automatically nod and she starts telling a story about her ex-boyfriend in the city. After she is done, she thanks you for listening and hopes she can call on you when she needs you again.
Intermission sequence Blue Feather Proposal with Gustafa
Triggered when Gustafa has four red hearts in his diary and you give him the Blue Feather. Gustafa asks if he can have the Blue Feather when you offer it to him. The screen turns black and returns. Both of two are at Gustafa's Yurt. Gustafa says that he has heard about these Blue Feathers but has not actually seen one before. He thinks he understands what they are for though. He takes it and says, "Thank you. I feel kind of strange...". He then says that he would like to keep his Yurt up where it stands so that he can visit his instruments anytime, but you are welcome to come and see him when he is there. (REMEMBER: Gustafa does live with you on the farm, but he will venture out to his Yurt on occasion; do not be alarmed if he is not home all of the time) He then says he has a gift for you. He tells you that he has been writing a song for you and that he has just finished it today. He wants to know if you will listen to it. You should say yes because he will tell you how he feels about you in the song.
Intermission sequence Nina's Second Race
Walk out of the Blue Bar. If you are lucky, this event will trigger. Nina is feeling lucky when she agrees to race with Hugh. However, poor Nina gets tired quickly. Soon the Harvest Sprites arrive and offer to help her for giving all her "nices". Hugh is almost at the finishing point and is a sure win. However the Sprite's magic will make Nina appear at the finish first.
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