First unlock Steve Burnside. Then, Unlock Chris and finish with
the best grade to unlock Albert Wesker. He is armed only with
a knife and has two mixed herbs.
Linear launcher:
Get an A ranking with Steve Burnside, Chris and Albert
Wesker and both versions of Claire in battle mode to unlock the
linear launcher. It will appear in your inventory during the next
battle mode game.
Rocket launcher:
Get an A ranking in the normal game by completing it
without saving, no first aid sprays, and no retries. Additionally,
save Steve from the Luger, give the Medicine to Rodrigo, and complete
the game with a time less than 4:30. The Rocket Launcher will
appear in the first item box in the next new game.
Self-destruct code:
Submit the code "Veronica" when playing as
Chris on Disc 2 when you have to open all doors and elevators
to save Claire with 5:00 minutes to evacuate.
Hidden item crate on airplane:
There is an item crate in the cockpit of the airplane,
beside and to the right of the cargo bay door. This makes it easier
to prepare before entering the cargo bay.
How to beat Spiders and Ants:
Just stomp on them and they will die.
Rescue Rodrigo:
Do not just run from the worm and let it eat Rodrigo.
Use about one or two full clips to drop the Worm. Although Rodrigo
will still die, he will give you the lighter, which will help
you get some items.
Portrait puzzle solution:
This is the sequence to solve the puzzle in the room
with the portraits. The number in parentheses is their position
clockwise when facing the door.
Beautiful woman holding tea set (4)
Middle aged man with red-haired twins (7)
Red-haired man holding a teaset (2)
Red-haired man with earthenware plate (6)
Man with earthenware vase (1)
Man with candlestick (5)
Young man from projector (3- up stairs)
D.I.J.'s journal:
You find D.I.J.'s journal in the slot machine in battle
mode. Sometimes you have to play more than once to find it.
D.I.J.'s identity:
The person who wrote the D.I.J. diary is the mouse
that jumps out of the locker in the Antarctica section of Claire's
scenario of the game.